Live Shows

Live Shows

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(About)

Clients:

Riot Games, Deutsche Telekom,...

Role:

Creative Project Manager

Date:

2022-2024

A series of live shows produced for major German brands and institutions. Each show had a different partner with a different agenda, a different audience, and a different definition of success. The challenge was the same every time: turn a partner brief into a format people actually wanted to watch. Projects produced at esports player foundation.
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(Process)

(01)

Brief & Creative Direction

Understanding what each partner needed to communicate, then translating that into a show concept that felt engaging rather than promotional. Every format had to balance partner goals with audience entertainment.

(01)

Brief & Creative Direction

Understanding what each partner needed to communicate, then translating that into a show concept that felt engaging rather than promotional. Every format had to balance partner goals with audience entertainment.

(01)

Brief & Creative Direction

Understanding what each partner needed to communicate, then translating that into a show concept that felt engaging rather than promotional. Every format had to balance partner goals with audience entertainment.

(02)

Show Design & Scripting

A live show has no second chances. Every transition, every panel combination, every topic sequence had to be decided in advance with enough structure to hold, and enough flexibility to survive the day.

(02)

Show Design & Scripting

A live show has no second chances. Every transition, every panel combination, every topic sequence had to be decided in advance with enough structure to hold, and enough flexibility to survive the day.

(02)

Show Design & Scripting

A live show has no second chances. Every transition, every panel combination, every topic sequence had to be decided in advance with enough structure to hold, and enough flexibility to survive the day.

(03)

Pre-Production

Coordinating graphics (sometimes creating or animating them personally), booking talent and influencers, briefing the crew. Ensuring every element spoke the same creative language before going live.

(03)

Pre-Production

Coordinating graphics (sometimes creating or animating them personally), booking talent and influencers, briefing the crew. Ensuring every element spoke the same creative language before going live.

(03)

Pre-Production

Coordinating graphics (sometimes creating or animating them personally), booking talent and influencers, briefing the crew. Ensuring every element spoke the same creative language before going live.

(04)

Live Execution

Holding the creative vision on the day. Making real-time decisions when things shifted, ensuring the show delivered what the concept promised.

(04)

Live Execution

Holding the creative vision on the day. Making real-time decisions when things shifted, ensuring the show delivered what the concept promised.

(04)

Live Execution

Holding the creative vision on the day. Making real-time decisions when things shifted, ensuring the show delivered what the concept promised.